February 25, 2015
In an effort to post more frequent updates and strengthen our communication with the community, this is the first of what will be monthly updates from Wither Studios! It is our intention to discuss not only our projects but also video game development in general. One of our goals is to be more transparent with what we have done, are doing and intend on doing.
In order to shed some light on the Wither team, let’s start with how we function. Within the walls here at Wither, everyone is considered an equal voice and can give their opinion into all matters of the company. This includes not just decisions dealing with our products, but also the company itself. We are a permanent team of five and many of us work on multiple aspects of our projects. We’re a learning team, so we also have had friends pop in on a project to lend their expertise on hurdles such as sound design, back-end coding and other various visual design guidance. In a smaller group like ours, it’s essential for members to wear many hats. On top of that, we all currently run Wither in our own personal spare time, meaning sometimes things take longer than what we would like them to.
However, we do have our eyes set on something much larger than just making games in our spare time. Our ultimate goal is to take the raw talent within Wither Studios and forge a full time, sustainable career. Until that day arrives, we work through it all doing what we love even if it means making personal sacrifices.
Thanks for reading!